Did notice some imperfects in the bonus room at the end. (Not a knock towards you, I know, indie game)
- There's a stray black pixel on Lia's walking to the right sprite - After the bonus scenario "A threesome encounters" ends, your characters walks much slower and it's a struggle to get around. (Probably just forgot to correct the speed values on a Set Move Route in the engine) - Tomoe's overworld sprite seems to be missing in the "A threesome encounters" scenario - Mijimena's skin tone on her head in her character portraits isn't colored in on some frames - After the bonus scenario "The girls" ends, your party changes from just Mikari to Mijimena, Toru and Alicia
(Also, I picked up on that menu UI. You built it this from the Grey Garden project file. You sly bugger you :p)
This was a really nice fan game. Really nailed down the vibes of those games with less of the gratuitous shock value. (More of the lighthearted/charming side) But still has some of that edge, mainly in Toru. (The Terminally Online and Irony Poisoned figure :p)
Only inserting the heavy material during the tense moments (I.E. climax withe Ren) where it has much more impact since it hasn't been devalued throughout the whole game like how Mogeko Castle went ham, spamming it all the time.
Appreciated the callbacks to the character's lore:
- Mikari accused for being a cannibal. (Her supposed role in Carnival Rhythm) - Crow. The hidden character associated with Kcalb in The Grey Garden - Met when she was alive. I knew I've seen the eyes of a DJ and Biker before :p
While these portrayal probably don't match what DSP had in mind (though I'm guessing there's not a ton of public/developed info about them), these are nice, simple and enjoyable incarnations of them. You really brought life to them and for the time being, this is how I'm gonna see them. (Also knew Ren was gonna be evil from the start lol)
This fills up my long-time Okegom/DSP fix. Thank you so much for making this game! (Also FlareBlitzed shoutout!)
Yo, im happy that you enjoyed my fan game,i would really choose to do a lot of things differently if i were to remake it today, but i'm still glad you liked it. i also suggest you play my new original game if you like my kind of stories. thanks for playing!
CONCERNEDLY the main thing would be the stories, all of which are shuffled in the style of funa in this game. in my ideal type the characters' stories would be separated from each other with the player being able to choose which one to watch. for example if the player wanted to watch Nakata's drama there would be 1 option, Mikari, Ringo and Ren another.
But anyway, the name of my new game is ''Famine in wonderland'' I'm very proud of my new game and I hope people like it.
The girl how got killed by Mikari is the alive version of Met.
Her lore in my game was inspired by an old theory which says that Mikari killed Met because Mikari's name means something that kills, which is what Met's name means alive.
I'm a mimic, redoing an art style isn't the most difficult thing in the world, it's even easier when it's an art style like Funa's which is very simple in general and has several official illustrations, besides all her characters are very similar to each other, hair types, body, and expressions, so I already had a reference because of her other games
PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT
Excellent, I love this Okegom fangame!!! If it hadn't been for the fact that it appeared that you made the game, I would have believed that Funamusea released a new work.
Oh thank you very much for the compliments, the goal was always to look like an official game, I made every sprite trying to imitate the original style of the games as much as possible, I'm glad you liked the game!
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This game just BROKE MY DAMN HEART!!!
Miserable situations, some very good art, and more than that
Great job, devs, you made a very great game
Did notice some imperfects in the bonus room at the end. (Not a knock towards you, I know, indie game)
- There's a stray black pixel on Lia's walking to the right sprite
- After the bonus scenario "A threesome encounters" ends, your characters walks much slower and it's a struggle to get around. (Probably just forgot to correct the speed values on a Set Move Route in the engine)
- Tomoe's overworld sprite seems to be missing in the "A threesome encounters" scenario
- Mijimena's skin tone on her head in her character portraits isn't colored in on some frames
- After the bonus scenario "The girls" ends, your party changes from just Mikari to Mijimena, Toru and Alicia
(Also, I picked up on that menu UI. You built it this from the Grey Garden project file. You sly bugger you :p)
This was a really nice fan game.
Really nailed down the vibes of those games with less of the gratuitous shock value. (More of the lighthearted/charming side) But still has some of that edge, mainly in Toru. (The Terminally Online and Irony Poisoned figure :p)
Only inserting the heavy material during the tense moments (I.E. climax withe Ren) where it has much more impact since it hasn't been devalued throughout the whole game like how Mogeko Castle went ham, spamming it all the time.
Appreciated the callbacks to the character's lore:
- Mikari accused for being a cannibal. (Her supposed role in Carnival Rhythm)
- Crow. The hidden character associated with Kcalb in The Grey Garden
- Met when she was alive. I knew I've seen the eyes of a DJ and Biker before :p
While these portrayal probably don't match what DSP had in mind (though I'm guessing there's not a ton of public/developed info about them), these are nice, simple and enjoyable incarnations of them. You really brought life to them and for the time being, this is how I'm gonna see them.
(Also knew Ren was gonna be evil from the start lol)
This fills up my long-time Okegom/DSP fix.
Thank you so much for making this game! (Also FlareBlitzed shoutout!)
Yo, im happy that you enjoyed my fan game,i would really choose to do a lot of things differently if i were to remake it today, but i'm still glad you liked it. i also suggest you play my new original game if you like my kind of stories. thanks for playing!
Am curious. What would you change?
Also, will definitely check out your new game!
CONCERNEDLY the main thing would be the stories, all of which are shuffled in the style of funa in this game. in my ideal type the characters' stories would be separated from each other with the player being able to choose which one to watch. for example if the player wanted to watch Nakata's drama there would be 1 option, Mikari, Ringo and Ren another.
But anyway, the name of my new game is ''Famine in wonderland'' I'm very proud of my new game and I hope people like it.
Got ya. Thank you!
i just want to thank you for making this fangame <3
Just a question!! What was the girl who got killed by mikari??
And also how did you're okegom ocs got drawn by funamusea? Did you comission funamusea??
i dont have any okegom ocs, all the characters in the game were made by funa.
Also the trio with the mogeko hat girl, skull girl, and sakura girl are just non nameds characters that funa made years ago.
but i love them so much that i add them as extra in the game. they 3 have no oficial lore or personalitys
oh i see i see! Thank you :3
The girl how got killed by Mikari is the alive version of Met.
Her lore in my game was inspired by an old theory which says that Mikari killed Met because Mikari's name means something that kills, which is what Met's name means alive.
hi pookie quick question (u dont HAVE to answer this) BUT HOW DID U GET THE FUNAMUSEA ART STYLE SO WELL SHJADSGJAHSGDAHS
I'm a mimic, redoing an art style isn't the most difficult thing in the world, it's even easier when it's an art style like Funa's which is very simple in general and has several official illustrations, besides all her characters are very similar to each other, hair types, body, and expressions, so I already had a reference because of her other games
i thought it was gonna be some silly game, I am currently crying. 10/10 amazing game 100% recommend
Thank you so much for this game! I feel so nostalgic about playing your game. There are no words to describe how I liked it❤️😭
^o^
PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT PLAY PLAY IT PLAY IT
I started playing it recently. ^^
Part 2
Excellent, I love this Okegom fangame!!! If it hadn't been for the fact that it appeared that you made the game, I would have believed that Funamusea released a new work.
Good job Roskai! Congratulations!
Oh thank you very much for the compliments, the goal was always to look like an official game, I made every sprite trying to imitate the original style of the games as much as possible, I'm glad you liked the game!